I guess this has been about in the air for a while, but I'll throw out my opinion on the matter publicly. The stages in Super Smash Bros. Brawl... Yeah, what's to say? Some have gone on with this complaint of sorts. I think it goes: "the style is the same for all of them; a typical platform with three main platforms." This isn't the first time I've spotted negativity. Where is the optimism people? When this was going around, they had released around 8 stages, correct? Out of a possible 30 (for certain, more than Super Smash Bros. Melee), you are jumping to the conclusion ALL of the stages will be exactly the same. I like how one of our members, Serris-X puts it.
Well, they've been (until now) showing us characters that we've already seen before and little more in that category. They're probably doing something similar with stages, only instead of showing us stages from Melee, they're showing us the stages that are all the same and saving the special ones for later (like with the characters). It's just harder to pick up on since we haven't ACTUALLY seen the stages before.
And he goes to another point. It keeps things more interesting in the final days running up to Brawl's release. You can also take Lunaar's appeal and just reassure yourself that it'll be fun no matter what.
Tell me, what kind of stage do you think would represent originality? If it's going to be any kind of fun, it has to have platforms. That's pretty much the style of Super Smash...taking advantage of each stage's different assemblings of platforms, traps, obsticles, etc. Each stage is unique from the other...even what little revealed to us now differs from the next. Just because there are platforms with moving backgrounds doesn't mean it won't be an amazing stage that's fun to play.
Basically, all I'm trying to say is don't worry about it! Most will agree they did a very nice job with Melee, so I don't understand all this, "Omg, this game is ganna suck!" In a few months, you'll be playing Brawl; and I will be sitting here saying I told you so. But then again, if the tri-platforms does turn out to be the regular; then it is probably because you praised it so much in Melee... Or based on what I said in the SSBB topic earlier.
If a lot of the stages do end up being like most of the ones so far, it's not without reason. I don't know how many people here go to Smashboards. It's the biggest hardcore smasher's forum on the net, and you'll find out a lot about the game just be looking through some of the topics. I'm not much of a poster there, but I do look every once in a while. There are lots and lots of tournaments. Famous ones at peoples houses, really famous ones with thousands of dollars of grand prizes, and small ones all over the place. A huge concern is stage fairness. Many stages in SSBM have been banned in tourneys (including hyrule temple) for various reason that could make a certain character "cheat" their way to victory or just make the fight not really a fight. If you ask me, a more basic layout for a lot of the stages is what this community is asking for. More stages like this makes the game play more fairly.
If you really think about it, either way won't ruin the game. So you can stop frantically showing everyone
that link while saying the game is going down the tubes.
Labels: ssbb, stage